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A Personal Approach to Door Supervising

Part 8 - Fighting Notes

By Ronnie Gamble (c) 2001 2002

Table of Contents Part 8 - Fighting Notes - Subjects

Part 1 -  Basic Door Work

Part 2  - Intermediate Skills

Part 3  - The Psychology

Part 4  - Physical Intervention

Part 5  -  Situational Drills

Part 6 - Social Skills

Part 7 - Tips & Tricks

Part 8 - Fighting Notes 

Part 9 - Training Notes 

Part 10 - Emergency Plans

Part 11 - Use of Force

Part 12 - Material Source

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Introduction
Crossing the Line
The Edge
How Fast Can a Fight Start?
When Does a Fight Start?
Anatomy of a Bum Fight
Who Started the Fight?
Going to the Ground
Fighting Distance
Distractions
Body Movement
Feinting
Perfect or Practical?
Blitzkrieg or Hammer?

 

"How do you take a violent person out of the club?..........Unconscious" Alan Crosley 2000

Introduction

The street fighting tactics illustrated in this section are not for use in supervising doors or floors. These tactics are resorted to when I honestly believe that my life is in danger and the attackers have to be dropped immediately. 

Crossing The Line

There will be occasions where de-escalation skills fail to work or are inappropriate.  This is where the trouble maker is still intent on creating a problem, either physical or verbal. You must let them know that the time to stop talking has been reached .  While you are tied up with this type of incident, you are neglecting other more important duties so you must bring the interaction to a swift conclusion.

Always let the individual know when the limits have been reached. On the door, let Mr. Anus know he will be trespassing if he crosses the door step.  The DS are never in a position to deny access and then step back. There will be physical consequences for allowing Mr. Anus to take one step further onto your patch. Perhaps for you and definitely for him.

The Edge

Most experienced  street fighters develop a mind set called 'The Edge'.  This mind set involves the use of Emotional Awareness and Risk Assessment skills.  If a situation deteriorates and becomes potentially dangerous, the individual knows exactly when they will run or how they will fight. In a street fight, your kicking off point is reached when you honestly believe you are about to be attacked. You pre-empt the physical violence by moving first and fast. This procedure gives you the initiative and control of the situation, 'The Edge'. You decide how you are going to survive, either hit and run, but definitely run. 

For the DS,  having 'The Edge' is also essential, but potentially dangerous situations must be handled differently. The main reason for this is  that  the DS do not have the option of running away from the dangerous situation.   The professional DS, in the first instance, must also use their verbal and non-verbal de-escalation skills to defuse dangerous situations. But, you are much more likely to be physically attacked when you are talking, perhaps distracted by one individual so that the other can attack. Because of the demands to use de-escalation skills, 'The Edge' of the DS is on a hair trigger and the final option is a physical one. 

How Fast Can a Fight Start?

This fast...You are standing at the door and a guy saunters past, You think "Didn't I..? BANG!! Your nose is now covering your face, stars are shooting all through your head and you are blinded. Quick as you can, you reach out and grab him in a bear hug....holding tight till your head starts to clear. Then you tell him how naughty he was.

Yes, you did throw him out earlier on that night. Just a polite request and he left the bar. But his alcohol and resentment levels built up steadily since then, you failed to stay switched on and the sucker punch found its target. Note that it is the silent type, those who wander off without threatening you, who give you the biggest surprise.

When Does A Fight Start?

A fight starts when two antagonists eye-ball each other - after that - escalation takes place at the pace of greased lightening. It is your job to spot this event taking place and physically intervene, even if you have to short  circuit the antagonists physical contact with each other. Remember the concepts of Focused Attention and the Adrenalin Trap?  Both antagonists are focused on each other. Their rational thinking have been replaced by their more primitive Reptile Brains. 

If you fail to act fast, the collateral damage from this incident will have many short term and long term effects. It is impossible for a bar fight not to involve innocent bystanders who may be either physically or emotionally scarred in the incident. No one wants to go to and relax in a bar with a reputation for poor order and ineffective security. You must control these situations with fast and effective close range tactics that limit all collateral damage. 

Of course, there are occasions where it is impossible to stop a fight from kicking off. For example, if a bunch of soccer hooligans decide to raid your bar with the specific intent of starting bother, you will be hard pressed to contain the problem. Once the problem kicks off, and your team react to it and remove the threat by forcing the trouble makers out the main door. Consider the damage this incident creates. Before the fighting started, there were 420 patrons in the bar, after the incident and you looked behind into the bar, there were only 30 left. This was because, other than the morbid few, all the patrons had vacated the bar via the emergency exits. 

It can take over one month for a bar to recover from a fighting incident, even a minor fight. This is because the rumor spreading through the community will destroy the good reputation of the bar. One months work in weeding out a bar can be destroyed in a thirty second bar fight. So therefore, you must stay alert and get in fast to contain any problem.

Anatomy of a Bum Fight

Most bar fights have two star players, The Aggressor and the Victim. The Aggressor, call him Mr. Anus, is already keyed up for a fight and will usually start by verbally attacking the selected Victim. Why this particular person has been selected is not important, it will emerge during the verbal confrontation. For example, these are the most common party pooper openings:

Notice that these openers are not questions, just distractions to freeze the victims brain. The victim will be trying to formulate a groveling submission  and Mr. Anus will use this time to kick the life out of him. At the early stage of the encounter, Mr. Anus is inside the victims personal space, close enough to us the head butt. He is dominating the scene with a banal tirade, clenched fists and a spray of beer sodden saliva. He is becoming more reptilian in his behaviour and will attack once the adrenalin surge  overpowers his last vestiges of reasoning ability.

The victim is usually shocked, powerless and less verbose. He is still looking for the 'get out alive' clause in the evenings entertainment bill. Anything will do him as long as he can leave with his dignity intact. Attacking first in a blind panic becomes an option if someone doe's not intervene and stop the grand plan of Mr. Anus going to the physical stage.

That is where the anatomy of the bum fight stops. You step in fast and hard if necessary. You have one clear target,  Mr. Anus. Deescalate the situation fast, your cover man will watch the victim as well as the friends of Mr. Anus. This is the guy who has to be removed, the instigator, the person who is upsetting the whole ambience of the venue. At this stage the cover man also offers the victim his get out clause by  by forcibly stating, "You, stay out of this!". The expression on the victims face usually tells you he is too busy crapping himself to be involved anyway.  

In all  eye balling events, reptilian displays, arguments, verbally abusive scenarios and fights it is the job of the DS to get in fast and stop the situation from escalating. You must dominate the scene, never allow lunatics like Mr. Anus to rule the asylum. 

Who Started the Fight?

"He started it. He hit me first!" shouts Mr. Anus as you separate the two antagonists.  Of course he is totally wrong. When a fox jumps into a chicken run, the chickens fly in every direction in order to escape from the threat. There is a small hard core of people who are not as bright as chickens. Confronted by a violent situation, some humans will not only fly, they will also freeze, fight and do other stupid and inappropriate things. The verbal aggression and physical posturing of Mr. Anus will induce all forms of violent reaction. This includes fear, altruistic  and pathological violence. 

One other small core of individuals will treat Mr. Anus the same way you should, only they do it sooner. It is simply a question of differing interpretations and reaction times in their use of instrumental violence. They are trapped in a crowded bar and it would be stupid of them to turn their back on Mr. Anus or his friends. Their only option to resolving the situation may be the Pre-Emptive strike. If you can justify the use of the Pre-Emptive strike, then you have to extend that license to anyone else who feels they do not have any other option.

That is why you must intervene, well before the fight goes physical. As soon as you detect Mr. Anus mouthing off, it's your turn to butt in and deescalate the situation.

  Going to the Ground

 First, either you or your opponent may be punched, clubbed, swept or thrown to the ground. Second, there is always the chance that both you and your opponent will go to the ground together. If your experience in ground fighting is limited, then your survival will also be limited. The grounded opponent is not necessarily overpowered or passive. This position can be used to launch many different forms of crippling and lethal attacks that are banned in sport combat.
When you are fighting more than one person, your survival will be limited. Should you end up in the grounded position, your survival is extremely limited.  

Fighting Distances

In close combat there are three ranges to be considered:

Never fight an opponent on their own terms. Always go for the tactical moves they are not using. At the long and close ranges the tactics can be either offensive or defensive. There can also be single or multiple assailants and defenders.

The ground fighting range adds a more complex dimension to the tactics. This is because a ground fighter can be offensively orientated despite the fact that their opponent is standing. It is not necessarily the case in ground fighting that both protagonists are on the ground.

Bruce Lee introduced a fourth range called Trapping. This range is represented here by close range. Here the tactics involve head butts, elbows, knees, bites, groin taps, face slaps and finger stabs. This is also the range that the DS has to work at and must be studied and practiced more than any other range.

Long Range Offence The opponent is usually taller than you and has the advantage of a longer reach. They will be attacking you with kicks and jabs, keeping you at arms length. Counter this type of attack by:

Long Range Defence The opponent is moving around you fast. They are using jabs, kicks and side stepping to keep away from you. They will concentrate on countering all your approaches. Counter this type of defence by:

Close Range Offence The opponent may be shorter than you. They move inside your guard very fast and attack with elbows, knees, head butts and grappling tactics. Counter this type of offence by:

Close Range Defence The opponent sticks close to you and spoils all your tactics by parrying, grabbing, grappling and using counter attacks. Counter this type of defence by:

Distracting the Opponent

When the opponent is preparing to attack you, distractions become necessary. The following tactics may be incorporated into your training programme. As your skill develops, you will appreciate the vital fractions of a second and control these distractions allow.

 Throw.
Throw the nearest object to hand....Bang!!! Make the opponent flinch, blink or stop. This form of distraction will give you a fraction of a second to make your own move.

 Spit.
Spit.....Bang!!! This can make the opponent either blink, vomit, draw back or lift their hands to expose the lower targets.
Spit out anything that happens to be in your mouth at the time of the confrontation and then immediately strike out.

 Feint.
Bluff....Bang!!!  Before carrying out a definite attack, such as a punch, either pretend to or actually use a kick. This tactic will make the opponent act in a predictable manner.
Develop your own personal set of combinations.

 Shout.
Shout...Bang!!!

Scream...Bang!!! 

This can be used in order to dispel your nervous energy and disorientate the enemy.
By shouting or screaming, you can make the opponent temporarily freeze. The shouting approach can also make your own attack much stronger.

 Breathe.
Your breathing can also be used to strengthen your attack and confuse the opponent. This can be done by hissing or grunting as you move or attack.
Consider the boxer's mode of breath coordinated striking. Just before you strike, you tense up your stomach muscles. Before the strike lands, either grunt, hiss or blow out half your lung capacity.

 Move.
In many fights, the opponent will be operating with a limited level of consciousness. The opponent will both "telegraph" and persist in using the same technique. The simple act of either kicking or using a straight arm strangle will induce the opponent to copy you. Both these situations can be used to your advantage.
Combatants are usually motivated by fear or blind hatred. It is not normal for them to think tactically and respond positively to their opponents attack. Attacks are usually focused on the position of the opponent. The simple act of  stepping out of this direct line of attack can confuse the attacker.
Try to remain mobile during a confrontation. This will disrupt the opponents timing and concentration. If your opponent is circling around you, disrupt their timing by either stepping in or out with a side step of your own.
If your opponent is right handed, move round them in an anticlockwise direction. This will keep you away from the much stronger right side of their body.
At other times encourage the opponent to move forward. Their momentum will add more impetus to the force of your attack.

 Talk.
Talk to the opponent and find out what they want from you.  The danger is that when you are talking you are not completely focused on the behaviour of the opponent. Hopefully, talking may help to reduce the tension of the situation. 

You or your back up must be talking all the time. This is simply a device to keep the opposition focused on a verbal response rather than a physical response. Let the bum win the argument, don't be afraid to loose face, if it gets the bum out of the venue.

Also try asking a stupid question, anything at all, ("Have you ever seen a striped chicken?") ....Bang!!! This question will create a short circuit in the opponents thinking process and momentarily confuse them.  Long enough to get the first strike home and create a bigger short circuit.   

Vary the volume of your speech and then....Bang!!  

Vary the speed of your speech and then...Bang!!  These tactics will draw the opponents attention to your voice, away from your attack.

 Ambush.
Leave the enemy an obvious opening in your defences. Once their anticipated attack is initiated, you can counterattack.

 Pretend.
Pretend to be afraid, injured, dead, competent, brave, stunned or mad. Do anything to disrupt the thinking processes of the opponent. Create a mental block in the opposition and then use the opportunity this creates to either attack or escape.

 Hurt.
Hurt the opponent with any technique that momentarily breaks their focus or concentration. A simple finger flick to either the eyes or the crotch will do the trick.

Body Movement Tactics

The following seven tactics may be incorporated into your training programme. These exercises have three main functions. First, they will add power to your attacks. Second, they will create the opportunities for you to counterattack. Third, by your upper body mobile you will prove difficult to hit. Even when you fail to block an attack, the act of moving away from that attack will reduce the impact.

These tactics are much more important than any of the blocks and parries. That is because the tactics which follow are much more instinctive and are easier to develop than the blocks and parries. It is much easier to duck or dodge a punch than it is to block a punch. A blocking technique will force you to fully commit yourself to a single punch when you are more likely to be faced with either multiple, simultaneous or combination attacks.

If you are inexperienced, the thinking process involved in blocking a punch is cumbersome. First you have to detect the punch coming. Next, you have to decide how to block it. Following that, you have to decide how to counter attack or even block the second punch. Get realistic about unrehearsed attacks, try to hit first. If you can't do that, either run for your life, move your body out of the line of fire or try these;

Feinting

A feint is a physical action used on the opponent to induce a reaction. Your aim is to capitalise on their predicted reaction to that action. The opponents reaction can be anything from a simple knee jerk reaction to their counter attack. Your initial feint must be strong and deliberate enough to draw the opponents attention. As soon as you have the opponents attention drawn to one area, you attack at another point. Initial direct attacks are very rarely successful in their execution. Because of this fact, feints are essential for opening up the opponents defensive posture.

Perfect or Practical?

In a real fight, never wait to land the perfect shot. This strategy  can allow you to be attacked first with a mediocre but painfully distracting hit from the opposition. Punches always need a perfect angle and opportunity in order for them to make a damaging hit without the puncher being injured themselves. To counter this blind spot in your fighting repertoire, use palm heel strikes from any angle, to reach the opponent's ear area in any situation without fear of serious hand injury to yourself.

It will prove impossible, most of the time, for you to accurately strike nerve points or specific vulnerable areas. This is because the target is always shifting position. As well as that, the target will be hitting back, something the training bag  will never do.  If you have any common sense, you will also be moving in order to hit without being hit yourself.  If it is difficult to strike nerve points accurately for good effect, it is also possible for you to accidentally strike an area with fatal consequences. One of the safest and most effective strikes to use is a palm heel hook or thrust to the ear area.

Because you are usually fighting with drunks and individuals who may have a debilitated condition through inadequate self care or drug abuse, there is a potential danger of seriously injuring  them in a bar fight. You may also be in danger of contacting  a virus or disease if you are splattered by their blood, vomit or saliva. These  factors will further limit the targets you can aim at. Again the palm heel attack to the ear area can be used to weaken their resistance whenever necessary.

There may be occasions when you have to defend your life or when you honestly believe that your life is in serious danger. Under these circumstances you may have to attack the opponents center line targets. The most vulnerable areas to serious damage lie down the center line of the body from between the eyes to the pubic area. This center line is usually well defended by the opponents forearms. The best way weaken the opponent is to attack either side of the center line to open up the opponents defence,  then attack the center. You can also work your way around the opponent and attack the rear target areas.
In the heat of the fight, there is a low probability of striking targeted areas with accurate and powerful strikes. Consider the value of using either the 'Blitzkrieg' or 'Hammer' approach to general target areas such as the ear area.
 

To Blitzkrieg or to Hammer?

In a fighting situation, you have two avenues of attack:

For the untrained, the Blitzkrieg is more difficult to activate and is also less instinctive. This is because it demands an active, analytical form of thinking.

Combat is always performed at a very base level of intellectual consciousness. Thinking, seeing and hearing are usually focused directly on the immediate threat. For this reason, the Hammer approach is a better tactic for the inexperienced fighter. The Hammer is more instinctive, single minded and can be used to break down the opponents covering up tactics.

The physical strength required to defeat an opponent is a limited commodity that evaporates after 5 - 10 seconds of hard combat. The flow of adrenaline, that occurs at the start of a stressful encounter, will sap your strength if it is not controlled.

Using the Hammer tactic will sap your strength if the opponents defence is good. Why persist in using valuable energy on an opponent who can cover up and bide their time until your energy level drops? Against an aggressive opponent, hammering away with a single technique will give the opponent time to switch tactics and counterattack. For example, why try to head butt an opponent who is pushing away at your chest. You may try the head butt several times before realizing there is no connection taking place. Meanwhile your strength is sapped, the initiative has gone and the mind set of a single tactic will leave you in an impasse, open to counterattack.

Blitzkrieg or Hammer? For the door supervisor the best response is the Hammer approach. Keep a small group of tactics that can be adapted to suit any event and hammer these home till you gain control. Once you see the opposition closing down and going defensive, you can switch targets at will. Always remember that these tactics must not cause permanent damage to the opponent, so you can use them without thinking and with confidence when the situation turns ballistic on you.

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Ronnie Gamble, the author of this article, is a Control and Restraint Instructor. He also has a BSc. (Hons) in Social Psychology and Sociology. At present he is researching into group behavior at social events and also, planning a training programme for Door Supervisors and Stewards.


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